Save the Con, Jelly!
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Meet little miss Jelly Hoshiumi, an alien idol princess with a streak of artism.
In the nondescript anime con she's being featured in, the power suddenly goes out. Her company's CEO then tells her to fix it, because that's somehow part of her job now. She must navigate through a series of sokoban puzzles that will somehow restore power to the con.
Controls:
- Click/tap to navigate the menus
- Arrow keys to move
- Z to undo
- A and S to rotate object in front of Jelly
- Mobile/Touchscreen: Turn on Virtual Controls in the Settings menu
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This game was made as an entry for the Unofficial PhaseJam #5.
Jelly Hoshiumi is part of the Phase Connect agency. This game and its developers are not affiliated with Phase Connect nor its talents and staffs.
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MagnaDrake - programming
peppy - graphics, illustration
xeliosphere - music, sound
Meow Mix - level design
Sheepiroo - level design
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | /skk/ Atelier |
Genre | Puzzle |
Tags | 2D, Sokoban |
Average session | A few hours |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
Development log
- Saving the Con: Post-Jam Reflections and BeyondJul 11, 2024
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